agosto 18
This is a brief explanation of how to get started on set design with thumbnails. I hear you. You want to be able to pull a landscape out of your head, but your knowledge (or lack of knowledge) stops you from bothering, so whenever you want to freely doodle a landscape, you end up making […]
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Posted on 2015/08/18
septiembre 25
So since the new Blender 2.72 release candidate is out and since there’s a a lot of enthusiasm on Cycles’s new ability to render volumetrics and subsurface scattering on GPU, I dediced I wanted to show you how to make the easiest 3D cloud you’ll ever make in any software, probably ever. 1. Make a […]
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Posted on 2014/09/25